To make an animation of a rigid body, we first have to create a shape that represents the rigid body. In Scilab we can use plot3d
command to create an arbitrary three-dimensional shape. The plot3d
command creates one or more polygonal surfaces (patches) defined by three or more vertices. By combining patches we can create an arbitrary polyhedron.
For example, Code 1 is a Scilab script that draws a triangle patch with three vertices at (1,0,0), (0,2,0), and (0,0,3). The result of the drawing by this script is shown in Figure 1.
// test_patch.sce clear; xdel(winsid()); // Define vertices vertices = [ 1, 0, 0; // vertice #1 0, 2, 0; // vertice #2 0, 0, 3]; // vertice #3 // Draw patch h_fig = figure; h_fig.background = 8; plot3d(vertices(:,1), vertices(:,2), vertices(:,3)); // Axes settings xlabel("x"); ylabel("y"); zlabel("z"); h_axes = gca(); h_axes.isoview = "on"; h_axes.box = "off"; h_axes.rotation_angles = [59, 52]; h_axes.data_bounds = [-1.5, -0.5, 0; 2.5, 2.5, 3]; xgrid;